Amit 
Sasson
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Amit 
Sasson
  • Home
  • Level Design
  • Game Art
    • 5 Heroes: The King's War
    • Ben's Monster Manual
    • The American Dream Museum
    • Rameneko
    • Magrithmus
    • Monetization
  • Illustrator
  • Graphic Designer
  • comics
  • Connect

adventure tales: Lost world

Level Designer

In Adventure Tails—a cozy adventure/merge game by Icy Ghost Studio—I’ve been deeply involved in bringing the world to life from the ground up. From writing quests to building the 3D maps in Unity, shaping the gameplay flow and overall feel of each area. Along the way, I create art lists to help guide the art team, making sure everything on screen fits the world we’re building.

It’s been a really cool mix of storytelling, design, and visual direction—all with the goal of making a world players want to get lost in.

Lost and Found: LIES IN GOLD

The final version of the map in Unity.

After being polished, as was presented to the player.

cherry blossom: SAKURA HOLLOW

Final Map

The final version of the map in Unity.

After being polished, as was presented to the player.

Blocking

Earliest version of the map, built from primitive shapes in Unity engine.

lost and found: HARPER'S BAZAAR

The final version of the map in Unity.

After being polished, as was presented to the player.

Winter's edge: THE OBSERVATORY

The final version of the map in Unity.

After being polished, as was presented to the player.

July 4th: Boomzo Factory

The final version of the map in Unity.

After being polished, as was presented to the player.

Deep Divide: LOST VOYAGE

The final version of the map in Unity.
After being polished, as was presented to the player.

midnight manor: THE HAUNTED HOTEL

The final version of the map in Unity.

After being polished, as was presented to the player.

Copyright © 2025 Amit Sasson - All Rights Reserved.


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